Vis Com Terms + Answers
Created by Orlando Lane
Good Design is...
1. Innovative
2. Useful
3. Aesthetic
4. Understandable
5. Honest
6. Long Lasting
7. Thorough to last detail
8. Environmentally Friendly
9. Little Design
10. Unobtrusive
| Term | Definition |
|---|---|
Good Design is... | 1. Innovative
2. Useful
3. Aesthetic
4. Understandable
5. Honest
6. Long Lasting
7. Thorough to last detail
8. Environmentally Friendly
9. Little Design
10. Unobtrusive |
(Methods, Media, Materials) Materials | - Paper
- Card
- Textiles
- Metal
- Plastic
- Glass
- Touchscreen
- Digitial Interface |
(Methods, Media, Materials) Media | - Pencil, Ink, Markers, Paint, Analogue film
- Software, apps, online platforms (Graphic game or interaction design, web development, concept art, illustration, three dimensional modelling and rendering, photo editing and animation |
(Methods, Media, Materials) Methods | - Drawing
- Collage
- Printing
- Photography
- Model making
- Prototyping |
Gestalt Principles | - Proximity
- Continuity
- Similarity
- Closure
- Common Fate
- Figure Ground
- Focal Point |
Design Principles | - Figure Ground
- Balance
- Contrast
- Cropping
- Heirarchy
- Scale
- Proportion
- Pattern (Repitition and Alternation) |
Design Elements | - Point
- Line
- Shape
- Form
- Tone
- Texture
- Colour
- Type |
Fields of Design | - Messages
- Objects
- Environments
- Interactive Experiences |
Human Centred Research | - Field Observations
- Co-Design
- Surveys
- Focus Groups
- Co-Creation |
Convergent Thinking Strategies | - PMI
- Brand Making
- SWOT |